﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace MPBlog.Model
{
    /// <summary>
    /// 用于存储每个zone与其拥有的widget信息
    /// </summary>
    public class WidgetZone:BaseEntity
    {
        public virtual string ZoneName { get; set; }

        public virtual string WidgetGuid { get; set; }

        /// <summary>
        /// 和包含他的文件夹名字相同
        /// </summary>
        public virtual string WidgetName { get; set; }

        /// <summary>
        /// 是否显示标题
        /// </summary>
        public virtual bool ShowTitle { get; set; }

        /// <summary>
        /// widget显示顺序(0在最前面，依次类推)
        /// </summary>
        public virtual int DisplayIndex { get; set; }
    }
}
